LLD · Roadmap

Low-Level Design

Go from raw object-oriented fundamentals to designing real, interview-ready systems — modeling, UML, SOLID, every design pattern, concurrency, and a graded ladder of machine-coding problems you can actually finish under a timer. Code examples lean on Java, but every concept is language-agnostic.

Intermediate9 phases · 115 topics · 10–12 weeks
oopdesign-patternssolidmachine-coding

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  1. The bedrock everything else stands on. Get genuinely fluent here before reaching for patterns.

    Outcome — Model any real-world entity as well-encapsulated objects and reason clearly about how they relate.

  2. Battle-tested solutions to problems that recur in every codebase, grouped by what they're for.

    Outcome — Recognize a recurring problem on sight and reach for the right pattern (and know when not to).

  3. Where everything converges — design and code a working system in 60–90 minutes under a timer.

    Outcome — Walk into a machine-coding round and ship a clean, extensible solution on the clock.

    Beginner

    Intermediate

    Advanced

  4. Keeping a design healthy as it grows — spotting decay early and proving the thing actually works.

    Outcome — Write code that's safe to change, and keep it that way over time.